Monday, February 24, 2014

Project 3 checklist


  • everything from project 1 and 2
  • skinning - best possible deformations
  • IK / FK switch on both arms
  • curve controls for FK arms
  • facial rig
    • jaw and eyelid bones
    • blendshapes:
      • mouth wide, purse
      • brow raise, purse for both sides
    • face UI

No comments:

Post a Comment