NOTE: I will be referencing your rigs into an animation file to check your deformations and control structure.
YOU MUST ADHERE TO THE NAMING CONVENTIONS USED IN CLASS OR YOUR RIGS WILL BREAK WHEN I REFERENCE THEM!!!!
NNOI
(Node type, name, orientation, iteration)
Nodetype: describes the category of the node (Polysurface, joint, control, etc)
- CTL – controller - if something is a controller in the rig, it is always prefixed with this.
- PS – polySurface
- NC – nurbs curve
- NS – nurbs surface
- PS – polySurface
- LOC – locator
- JT – joint
- IK – ik handle
Name:
describes the functionality or location of the node (arm, head,
ikFkSwitch)
JT_spine_1
: first spine joint
JT_leg_R
: right leg joint
Orientation: describes which side of the body the node is on
Iteration: describes numbered node iterations
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